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» Modeling player session times of on-line games
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DIGRA
2003
Springer
14 years 19 days ago
Stepping Back: Players as Active Participators
Instead of confining the player to a single role, the active participator model positions the player in a more flexible position towards the fictional gameworld: involved and imme...
Michael Nitsche, Maureen Thomas
ATAL
2007
Springer
14 years 1 months ago
An adaptive strategy for minority games
Many real life situations, like the financial market, auctions and resources competitions, can be modeled as Minority Games. In minority games, players choose to join one of the ...
Ka-man Lam, Ho-fung Leung
IM
2008
13 years 7 months ago
A Unified Approach to Congestion Games and Two-Sided Markets
Abstract. Congestion games are a well-studied model for resource sharing among uncoordinated selfish agents. Usually, one assumes that the resources in a congestion game do not hav...
Heiner Ackermann, Paul W. Goldberg, Vahab S. Mirro...
WDAG
2009
Springer
146views Algorithms» more  WDAG 2009»
14 years 2 months ago
Dynamics in Network Interaction Games
We study the convergence times of dynamics in games involving graphical relationships of players. Our model of local interaction games generalizes a variety of recently studied ga...
Martin Hoefer, Siddharth Suri
AIIDE
2009
13 years 8 months ago
Demonstrating Automatic Content Generation in the Galactic Arms Race Video Game
In most modern video games, content (e.g. models, levels, weapons, etc.) shipped with the game is static and unchanging, or at best, randomized within a narrow set of parameters. ...
Erin J. Hastings, Ratan K. Guha, Kenneth O. Stanle...