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ISMAR
2005
IEEE
14 years 1 months ago
Shading and Shadowing of Architecture in Mixed Reality
We propose a simple method to express shading and shadowing of virtual objects in Mixed Reality especially appropriate for static architecture models in outdoor scenes. We create ...
Tetsuya Kakuta, Takeshi Oishi, Katsushi Ikeuchi
VAST
2004
ACM
14 years 29 days ago
Generation of High-Resolution Mosaic for Photo-Realistic Texture-Mapping of Cultural Heritage 3D Models
The work investigates the problem of how information  contained  in  different  overlapping images  of a scene can be combined to produce larger images of h...
Fabio Remondino, Jana Niederoest
JUCS
2010
154views more  JUCS 2010»
13 years 6 months ago
SimCon: A Tool to Support Rapid Evaluation of Smart Building Application Design using Context Simulation and Virtual Reality
: The promise of smart buildings (SBs) is a safer more productive environment for users and a more operationally efficient building for owners. The automation of building function ...
Kris McGlinn, Eleanor O'Neill, Alan Gibney, Declan...
MICCAI
2003
Springer
14 years 8 months ago
Determining Epicardial Surface Motion Using Elastic Registration: Towards Virtual Reality Guidance of Minimally Invasive Cardiac
Minimally invasive cardiac surgery is performed on the beating heart, through inter-costal ports. The two major limitations of these procedures are: selecting port locations for op...
Marcin Wierzbicki, Terry M. Peters
CGVR
2008
13 years 9 months ago
Generating Smooth Virtual Reality Maps Using 3D Building Blocks
- In this paper, we describe a 3D modeling program called RMBL3D, Realistic Maps Built like Legos, which manipulates the architectural repetition in building structures to produce ...
Bradley J. Wimpey, Walter D. Potter