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PRESENCE
2010
76views more  PRESENCE 2010»
13 years 2 months ago
Modularity for Large Virtual Reality Applications
This paper focuses on the design of high performance VR applications. These applications usually involve various I/O devices and complex simulations. A parallel architecture or gri...
Jérémie Allard, Jean-Denis Lesage, B...
VW
2000
Springer
107views Virtual Reality» more  VW 2000»
13 years 11 months ago
Generic 3D Ball Animation Model for Networked Interactive VR Environments
This paper describes a versatile, robust, and parametric ball animation model that can be used in many types of interactive Virtual Reality (VR) environments. The generic model is ...
Hansrudi Noser, Christian Stern, Peter Stucki, Dan...
HAPTICS
2010
IEEE
14 years 9 days ago
Preliminary Experiment Combining Virtual Reality Haptic Shoes and Audio Synthesis
We describe a system that can provide combined auditory and haptic sensations that arise while walking on different grounds. The simulation is based on a physical model that drive...
Rolf Nordahl, Amir Berrezag, Smilen Dimitrov, Luca...
ELPUB
2007
ACM
13 years 11 months ago
Expectation and Reality in Digital Publishing: Some Australian Perspectives
This paper presents a brief summary of the findings of a Web-based survey of the views of Australian publishers, on the potential impact of digital technologies, followed by three...
Bill Martin, Hepu Deng, Xuemei Tian
ACII
2007
Springer
14 years 1 months ago
SuperDreamCity: An Immersive Virtual Reality Experience That Responds to Electrodermal Activity
In this paper we describe an artistic exhibition that took place in our highly-immersive virtual-reality laboratory. We have allowed visitors to explore a virtual landscape based o...
Doron Friedman, Kana Suji, Mel Slater