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ISMAR
2005
IEEE
14 years 1 months ago
Augmented Foam: A Tangible Augmented Reality for Product Design
Computer Aided Design applications have become designers’ inevitable tools for expressing and simulating innovative ideas and concepts. However, replacing traditional materials ...
Woohun Lee, Jun Park
ICAT
2003
IEEE
14 years 27 days ago
Head Motion Prediction in Augmented Reality Systems Using Monte Carlo Particle Filters
A basic problem with Augmented Reality systems using Head-Mounted Displays (HMDs) is the perceived latency or lag. This delay corresponds to the elapsed time between the moment wh...
Fakhreddine Ababsa, Jean-Yves Didier, Malik Mallem...
HCI
2007
13 years 9 months ago
Static and Dynamic Hand-Gesture Recognition for Augmented Reality Applications
This contribution presents our approach for an instrumented automatic gesture recognition system for use in Augmented Reality, which is able to differentiate static and dynamic ges...
Stefan Reifinger, Frank Wallhoff, Markus Abla&szli...
WSCG
2004
121views more  WSCG 2004»
13 years 9 months ago
User-Centric Transfer Function Specification in Augmented Reality
The quality of a 3D volume visualization heavily depends on a representative transfer function which is responsible for mapping the original density values to color and opacity. F...
Bernhard Reitinger, Christopher Zach, Alexander Bo...
ICIP
2000
IEEE
14 years 9 months ago
Virtual Reality Using the Concentric Mosaic: Construction, Rendering and Data Compression
This paper proposes a new image based rendering technique called concentric mosaic for virtual reality applications. It is constructed by capturing vertical slit images when a cam...
Heung-Yeung Shum, King To Ng, Shing-Chow Chan