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AGENTS
1997
Springer
13 years 11 months ago
Creatures: Artificial Life Autonomous Software Agents for Home Entertainment
This paper gives a technical description of Creatures, a commercial home-entertainment software package. Creatures provides a simulated environment in which exist a number of synt...
Stephen Grand, Dave Cliff, Anil Malhotra
ISCAS
2008
IEEE
170views Hardware» more  ISCAS 2008»
14 years 1 months ago
Integrated circuit implementation of a cortical neuron
— This paper presents an analogue integrated circuit implementation of a cortical neuron model. The VLSI chip prototype has been implemented in a 0.35 µm CMOS technology. The si...
Jayawan H. B. Wijekoon, Piotr Dudek
SCAI
2008
13 years 8 months ago
Modeling Habituation in the Cnidarian Hydra
Abstract. In the design of behavior-based control architectures for robots it is common to use biology as inspiration, and often the observed functionalities of insect behaviors ar...
Malin Aktius, Mats Nordahl, Tom Ziemke
ECAL
2001
Springer
13 years 11 months ago
Evolution of Reinforcement Learning in Uncertain Environments: Emergence of Risk-Aversion and Matching
Reinforcement learning (RL) is a fundamental process by which organisms learn to achieve a goal from interactions with the environment. Using Artificial Life techniques we derive ...
Yael Niv, Daphna Joel, Isaac Meilijson, Eytan Rupp...
BMCBI
2006
146views more  BMCBI 2006»
13 years 6 months ago
Optimized Particle Swarm Optimization (OPSO) and its application to artificial neural network training
Background: Particle Swarm Optimization (PSO) is an established method for parameter optimization. It represents a population-based adaptive optimization technique that is influen...
Michael Meissner, Michael Schmuker, Gisbert Schnei...