Sciweavers

10454 search results - page 2037 / 2091
» Modeling the Experience of Emotion
Sort
View
ATAL
2008
Springer
13 years 10 months ago
GS3 and Tartanian: game theory-based heads-up limit and no-limit Texas Hold'em poker-playing programs
We demonstrate two game theory-based programs for headsup limit and no-limit Texas Hold'em poker. The first player, GS3, is designed for playing limit Texas Hold'em, in ...
Andrew Gilpin, Tuomas Sandholm, Troels Bjerre S&os...
MMM
2010
Springer
141views Multimedia» more  MMM 2010»
13 years 10 months ago
Slow Intelligence Systems
: Networks and distributed computing systems are becoming increasingly important and at the same time, more and more critical to the world of Information Technology. This rash spre...
Shi-Kuo Chang
CIKM
2008
Springer
13 years 10 months ago
Learning a two-stage SVM/CRF sequence classifier
Learning a sequence classifier means learning to predict a sequence of output tags based on a set of input data items. For example, recognizing that a handwritten word is "ca...
Guilherme Hoefel, Charles Elkan
3DPVT
2006
IEEE
295views Visualization» more  3DPVT 2006»
13 years 10 months ago
Efficient Sparse 3D Reconstruction by Space Sweeping
This paper introduces a feature based method for the fast generation of sparse 3D point clouds from multiple images with known pose. We extract sub-pixel edge elements (2D positio...
Joachim Bauer, Christopher Zach, Horst Bischof
ACCV
2006
Springer
13 years 10 months ago
Learning Multi-category Classification in Bayesian Framework
Abstract. We propose an algorithm for Sparse Bayesian Classification for multi-class problems using Automatic Relevance Determination(ARD). Unlike other approaches which treat mult...
Atul Kanaujia, Dimitris N. Metaxas
« Prev « First page 2037 / 2091 Last » Next »