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» Modeling the Experience of Emotion
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AMDO
2006
Springer
15 years 9 months ago
Agents with Personality for Videogames
This paper describes the design and implementation of a module of emotions and personality for synthetic actors. Here are presented the results of previous researches, which were t...
Diana Arellano Távara, Andreas Meier
IJMMS
2007
96views more  IJMMS 2007»
15 years 6 months ago
Communicating emotion through a haptic link: Design space and methodology
Communication of affect across a distance is not well supported by current technology, despite its importance to interpersonal interaction in modern lifestyles. Touch is a powerfu...
Jocelyn Smith, Karon E. MacLean
TREC
2007
15 years 7 months ago
Opinion Retrieval Experiments Using Generative Models: Experiments for the TREC 2007 Blog Track
Ranking blog posts that express opinions regarding a given topic should serve a critical function in helping users. We explored a couple of methods for opinion retrieval in the fr...
Yuki Arai, Koji Eguchi
IEEEIA
2009
15 years 3 months ago
How Emotional Mechanism Helps Episodic Learning in a Cognitive Agent
In this paper we propose the CTS (Concious Tutoring System) technology, a biologically plausible cognitive agent based on human brain functions.This agent is capable of learning a...
Usef Faghihi, Philippe Fournier-Viger, Roger Nkamb...
FGR
2011
IEEE
268views Biometrics» more  FGR 2011»
14 years 9 months ago
Emotion recognition using PHOG and LPQ features
— We propose a method for automatic emotion recognition as part of the FERA 2011 competition [1] . The system extracts pyramid of histogram of gradients (PHOG) and local phase qu...
Abhinav Dhall, Akshay Asthana, Roland Goecke, Tom ...