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SIGGRAPH
2003
ACM
14 years 3 months ago
Learning controls for blend shape based realistic facial animation
Blend shape animation is the method of choice for keyframe facial animation: a set of blend shapes (key facial expressions) are used to define a linear space of facial expression...
Pushkar Joshi, Wen C. Tien, Mathieu Desbrun, Frede...
SIGMOD
2003
ACM
190views Database» more  SIGMOD 2003»
14 years 3 months ago
Extracting Structured Data from Web Pages
Many web sites contain large sets of pages generated using a common template or layout. For example, Amazon lays out the author, title, comments, etc. in the same way in all its b...
Arvind Arasu, Hector Garcia-Molina
FGR
2002
IEEE
189views Biometrics» more  FGR 2002»
14 years 3 months ago
Clustering Contextual Facial Display Sequences
We describe a method for learning classes of facial motion patterns from video of a human interacting with a computerized embodied agent. The method also learns correlations betwe...
Jesse Hoey
HICSS
2002
IEEE
89views Biometrics» more  HICSS 2002»
14 years 3 months ago
A Longitudinal Analysis of GSS Use in the Case Method Classroom
This exploratory study reports on term-long use of a discussion-based GSS by 137 undergraduate business students in a case-based core MIS course. We develop a model of student par...
Michael Parent, Derrick J. Neufeld, R. Brent Gallu...
ICPADS
2002
IEEE
14 years 3 months ago
Self-Stabilizing Wormhole Routing on Ring Networks
Wormhole routing is most common in parallel architectures in which messages are sent in small fragments called flits. It is a lightweight and efficient method of routing message...
Ajoy Kumar Datta, Maria Gradinariu, Anthony B. Ken...
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