There has been increasing interest in using games for education, but little investigation of how to model student learning within games [cf. 6]. We investigate how existing techniq...
Ryan Shaun Joazeiro de Baker, M. P. Jacob Habgood,...
There is a trend in Virtual Learning Environments (VLE) towards flexible and adapted learning experiences that modify their contents and behavior to suit the needs of different lea...
Javier Torrente, Pablo Moreno-Ger, Baltasar Fern&a...
How can game designers realize the balance of “educational function” and “entertainment” in a Computer-based Educational Game (CEG)? The concept of IMS learning design (LD...
We describe research on data-drive refinement and evaluation of a probabilistic model of student learning for an educational game on number factorization. The model is to be used b...