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» Modelling Learning in an Educational Game
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BCSHCI
2009
13 years 5 months ago
Virtual world users evaluated according to environment design, task based and affective attention measures
This paper presents research that engages with virtual worlds for education users to understand design of these applications for their needs. An in-depth multi-method investigatio...
Breen Sweeney, Anne Adams
MSWIM
2009
ACM
14 years 2 months ago
Socially conscious channel selection in 802.11 WLANs for coexistence in a non-cooperative environment
The increasing number of independent IEEE 802.11 WLANs owned and managed by autonomous users has led to increased interference, resulting in performance degradation and unfairness...
Joo Ghee Lim, Chun Tung Chou, Sanjay Jha
ECTEL
2006
Springer
13 years 11 months ago
Extending SCORM to Create Adaptive Courses
Abstract. Current e-learning standards have been designed to provide reusability of educational contents and interoperability between systems. Besides these features, content perso...
Marta Rey-López, Ana Fernández Vilas...
SIGCSE
2004
ACM
110views Education» more  SIGCSE 2004»
14 years 1 months ago
An extensible framework for providing dynamic data structure visualizations in a lightweight IDE
A framework for producing dynamic data structure visualizations within the context of a lightweight IDE is described. Multiple synchronized visualizations of a data structure can ...
T. Dean Hendrix, James H. Cross II, Larry A. Barow...
EDM
2010
173views Data Mining» more  EDM 2010»
13 years 7 months ago
Using LiMS (the Learner Interaction Monitoring System) to Track Online Learner Engagement and Evaluate Course Design
This poster will describe the Learner Interaction Monitoring System (LiMS), designed to capture data demonstrating learner online engagement with course materials. The poster prese...
Leah Macfadyen, Peter Sorenson