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» Modelling Learning in an Educational Game
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AVI
2004
13 years 9 months ago
Visualizing programs with Jeliot 3
We present a program visualization tool called Jeliot 3 that is designed to aid novice students to learn procedural and object oriented programming. The key feature of Jeliot is t...
Andrés Moreno, Niko Myller, Erkki Sutinen, ...
UIC
2007
Springer
14 years 1 months ago
Ontology-Based Semantic Recommendation for Context-Aware E-Learning
Nowadays, e-learning systems are widely used for education and training in universities and companies because of their electronic course content access and virtual classroom partic...
Zhiwen Yu, Yuichi Nakamura, Seiie Jang, Shoji Kaji...
CORR
2010
Springer
138views Education» more  CORR 2010»
13 years 4 months ago
Rules of Thumb for Information Acquisition from Large and Redundant Data
We develop an abstract model of information acquisition from redundant data. We assume a random sampling process from data which contain information with bias and are interested in...
Wolfgang Gatterbauer
JCDL
2010
ACM
184views Education» more  JCDL 2010»
14 years 22 days ago
Evaluating topic models for digital libraries
Topic models could have a huge impact on improving the ways users find and discover content in digital libraries and search interfaces, through their ability to automatically lea...
David Newman, Youn Noh, Edmund M. Talley, Sarvnaz ...
STOC
2006
ACM
122views Algorithms» more  STOC 2006»
14 years 8 months ago
Fast convergence to Wardrop equilibria by adaptive sampling methods
We study rerouting policies in a dynamic round-based variant of a well known game theoretic traffic model due to Wardrop. Previous analyses (mostly in the context of selfish routi...
Simon Fischer, Harald Räcke, Berthold Vö...