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» Modelling Learning in an Educational Game
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TEDU
2011
243views Education» more  TEDU 2011»
13 years 2 months ago
Sketch Based 3D Character Deformation
Most 3D character editing tools are complex and non-intuitive. It takes lot of skill and labor from the artists to create even a draft 3D humanoid model. This paper proposes an int...
Mo Li, Golam Ashraf
SIGCSE
2009
ACM
139views Education» more  SIGCSE 2009»
14 years 8 months ago
Abstraction and extensibility in digital logic simulation software
ion and Extensibility in Digital Logic Simulation Software Richard M. Salter and John L. Donaldson Computer Science Department Oberlin College Oberlin, OH 44074 rms@cs.oberlin.edu,...
Richard M. Salter, John L. Donaldson
ICADL
2007
Springer
147views Education» more  ICADL 2007»
14 years 1 months ago
Feature Reinforcement Approach to Poly-lingual Text Categorization
With the rapid emergence and proliferation of Internet and the trend of globalization, a tremendous amount of textual documents written in different languages are electronically ac...
Chih-Ping Wei, Huihua Shi, Christopher C. Yang
CORR
2010
Springer
134views Education» more  CORR 2010»
13 years 6 months ago
The LASSO risk for gaussian matrices
We consider the problem of learning a coefficient vector x0 ∈ RN from noisy linear observation y = Ax0 + w ∈ Rn . In many contexts (ranging from model selection to image proce...
Mohsen Bayati, Andrea Montanari
WWW
2007
ACM
14 years 8 months ago
Measuring credibility of users in an e-learning environment
Learning Villages (LV) is an E-learning platform for people's online discussions and frequently citing postings of one another. In this paper, we propose a novel method to ra...
Wei Wei, Jimmy Ho-Man Lee, Irwin King