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CORR
2010
Springer
123views Education» more  CORR 2010»
13 years 3 months ago
Equilibria of Dynamic Games with Many Players: Existence, Approximation, and Market Structure
In this paper we study stochastic dynamic games with many players that are relevant for a wide range of social, economic, and engineering applications. The standard solution conce...
Sachin Adlakha, Ramesh Johari, Gabriel Y. Weintrau...
IADIS
2004
13 years 10 months ago
Implementing Cognitive Modellig in CS Education: Aligning Theory and Practice of Learning to Program
It can be argued that although computer science may seem one of the best researched areas, it could also be one of the worst taught. In this research we examine the residual probl...
Des Traynor, J. Gibson
SIGCSE
2004
ACM
132views Education» more  SIGCSE 2004»
14 years 2 months ago
Using game days to teach a multiagent system class
Multiagent systems is an attractive problem solving approach that is becoming ever more feasible and popular in today’s world. It combines artificial intelligence (AI) and distr...
Leen-Kiat Soh
ICALT
2009
IEEE
14 years 1 days ago
Collaborative Learning by Means of Video Games: An Entertainment System in the Learning Processes
New Technologies have been incorporated to schools as learning tools some time ago. In this paper we remark some advantages of video games as educational systems and how we can us...
Natalia Padilla Zea, José Luis Gonzá...
ICWL
2007
Springer
14 years 3 months ago
The ELEKTRA Ontology Model: A Learner-Centered Approach to Resource Description
Abstract. There is little doubt that intelligent and adaptive educational technologies are capable of providing personalized learning experiences and improving learning success. Cu...
Michael D. Kickmeier-Rust, Dietrich Albert