Sciweavers

879 search results - page 35 / 176
» Modelling Learning in an Educational Game
Sort
View
EDUTAINMENT
2009
Springer
13 years 6 months ago
Design of an Interactive Table for Mixed-Reality Learning Environments
This paper presents a prototype of a low-cost Mixed Reality Interactive Table (MRIT) which is equipped with a Web camera, a projector, animal-appearance robots, gloves with acceler...
Mu-Chun Su, Gwo-Dong Chen, Yi-Shan Tsai, Ren-Hao Y...
ATAL
2007
Springer
14 years 3 months ago
An adaptive strategy for minority games
Many real life situations, like the financial market, auctions and resources competitions, can be modeled as Minority Games. In minority games, players choose to join one of the ...
Ka-man Lam, Ho-fung Leung
CORR
2010
Springer
135views Education» more  CORR 2010»
13 years 9 months ago
Bounded Rationality, Strategy Simplification, and Equilibrium
It is frequently suggested that predictions made by game theory could be improved by considering computational restrictions when modeling agents. Under the supposition that player...
Hubie Chen
ECTEL
2007
Springer
14 years 3 months ago
Building Domain Ontologies from Text for Educational Purposes
—This paper presents a semiautomatic framework that aims to produce domain concept maps from text and then to derive domain ontologies from these concept maps. This methodology p...
Amal Zouaq, Roger Nkambou, Claude Frasson
CSCL
2010
13 years 3 months ago
Using activity theory to understand intergenerational play: The case of Family Quest
We implemented a five-week family program called Family Quest where parents and children ages 9 to 13 played Quest Atlantis, a multiuser 3D educational computer game, at a local af...
Sinem Siyahhan, Sasha A. Barab, Michael P. Downton