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» Modelling Learning in an Educational Game
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CSEE
2009
Springer
14 years 3 months ago
A Global and Competition-Based Model for Fostering Technical and Soft Skills in Software Engineering Education
The project experience described in this paper builds upon three years of running global software development projects in an educational setting. It explicitly addresses some of t...
Olly Gotel, Vidya Kulkarni, Moniphal Say, Christel...
DIGITEL
2007
IEEE
14 years 3 months ago
MuDiS - A Virtual Learning Environment
This paper presents a multi-component; distributed system (MuDiS) based solution for building a virtual learning environment which combines a wide range of technology, tools and d...
Jeetinder Singh, Jayanthi Sivaswamy, Krishnarajulu...
ICALT
2008
IEEE
14 years 3 months ago
NUCLEO: Adaptive Computer Supported Collaborative Learning in a Role Game Based Scenario
This paper presents the adaptation model used in NUCLEO, a pilot e-learning environment that is currently being developed at the Complutense University of Madrid. The NUCLEO syste...
Pilar Sancho, Rubén Fuentes-Fernánde...
ATAL
2009
Springer
14 years 3 months ago
State-coupled replicator dynamics
This paper introduces a new model, i.e. state-coupled replicator dynamics, expanding the link between evolutionary game theory and multiagent reinforcement learning to multistate ...
Daniel Hennes, Karl Tuyls, Matthias Rauterberg
CSEE
2006
Springer
14 years 16 days ago
SimVBSE: Developing a Game for Value-Based Software Engineering
The development of games in aid of improving and enriching a student's learning experience is again on the rise. The beer game [6] in the field of system dynamics was develop...
Apurva Jain, Barry W. Boehm