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» Modelling Learning in an Educational Game
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CHI
2006
ACM
14 years 9 months ago
Player-centred game design
We describe an approach to player-centred game design through adaptive game technologies [9]. The work presented is the result of on-going collaborative research between Media and...
Jonathan Sykes, Melissa Federoff
CHI
2005
ACM
14 years 9 months ago
Extending tangible interfaces for education: digital montessori-inspired manipulatives
This paper introduces a new framework for thinking about tangible interfaces in education, with specific focus on problem domains. Manipulatives are physical objects specifically ...
Oren Zuckerman, Saeed Arida, Mitchel Resnick
ATAL
2006
Springer
14 years 19 days ago
Learning to identify winning coalitions in the PAC model
We consider PAC learning of simple cooperative games, in which the coalitions are partitioned into "winning" and "losing" coalitions. We analyze the complexity...
Ariel D. Procaccia, Jeffrey S. Rosenschein
WSC
1997
13 years 10 months ago
Activate This Classroom at Time Now
Active and cooperative learning methods represent a paradigm shift in the delivery of engineering education. These techniques recognize that the passive model of the typical colle...
Manuel D. Rossetti
ACMSE
2007
ACM
14 years 27 days ago
BehaviorSim: towards an educational tool for behavior-based agent
A major paradigm of modeling the decision making of autonomous agents is through behavior-based network models. The network consists of distributed behaviors that compete (or coop...
Pavel Lakhtanau, Xiaolin Hu, Fasheng Qiu