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» Modelling Learning in an Educational Game
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ITNG
2008
IEEE
14 years 3 months ago
Hierarchy-Driven Approach for Attack Patterns in Software Security Education
We propose a hierarchy-driven approach to facilitate student learning and foster a deeper understanding of the importance of attack patterns in computer, network, and software sec...
Joshua J. Pauli, Patrick Henry Engebretson
WWW
2009
ACM
14 years 9 months ago
Automatically assessing resource quality for educational digital libraries
With the rise of community-generated web content, the need for automatic assessment of resource quality has grown, particularly in the realm of educational digital libraries. We d...
Philipp G. Wetzler, Steven Bethard, Kirsten R. But...
AIED
2005
Springer
14 years 2 months ago
Do Performance Goals Lead Students to Game the System?
Students approach the learning opportunity offered by intelligent tutoring systems with a variety of goals and attitudes. These goals and attitudes can substantially affect student...
Ryan Shaun Baker, Ido Roll, Albert T. Corbett, Ken...
SIGCSE
2010
ACM
231views Education» more  SIGCSE 2010»
14 years 2 months ago
Implementing studio-based learning in CS2
This paper presents an experience in designing, implementing, and evaluating a studio-based learning model for CS2. Adapted from architecture and art education, as well as from co...
T. Dean Hendrix, Lakshman Myneni, N. Hari Narayana...
EDUTAINMENT
2007
Springer
14 years 3 months ago
UML in Action: Integrating Formal Methods in Industrial Design Education
When designing product behavior, the designer often needs to communicate to experts in computer software and protocols. In present-day software engineering, formal specification m...
Jun Hu, Philip Ross, Loe M. G. Feijs, Yuechen Qian