Scalability of software engineering methods can be improved by application of the methods to individual components instead of complete systems. This is, however, possible only if ...
Our goal is to design and build a tool for the creation of expressive character animation. Virtual puppetry, also known as performance animation, is a technique in which the user ...
Sageev Oore, Demetri Terzopoulos, Geoffrey E. Hint...
We have developed a 3D sound system for headphones that allows real-time sound source and user displacement in a virtual acoustic environment. Because of a flexible design that us...
In this paper we propose a GPU based interactive geometric modeling approach to designing fine level features on subdivision surfaces. Displacement mapping is a technique for addi...
We develop a new graphical representation for interactive partially observable Markov decision processes (I-POMDPs) that is significantly more transparent and semantically clear t...