One of the major challenges in Computer Graphics concerns the 3D representation and physically-based simulation of garments. In our research, we are working closely with the texti...
We present a novel, generic framework and algorithm for hierarchical collision detection, which allows an application to balance speed and quality of the collision detection. We p...
This paper aims at discovering community structure in rich media social networks, through analysis of time-varying, multi-relational data. Community structure represents the laten...
Yu-Ru Lin, Jimeng Sun, Paul Castro, Ravi B. Konuru...
The NVIDIA® OptiX™ ray tracing engine is a programmable system designed for NVIDIA GPUs and other highly parallel architectures. The OptiX engine builds on the key observation ...
Steven G. Parker, James Bigler, Andreas Dietrich, ...
Realistic image synthesis is the process of computing photorealistic images which are perceptually and measurably indistinguishable from real-world images. In order to obtain high...
Oscar Anson, Veronica Sundstedt, Diego Gutierrez, ...