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TEDU
2008
126views Education» more  TEDU 2008»
13 years 8 months ago
Designing an Educational Game: Case Study of 'Europe 2045'
This paper presents a theoretical framework, which has been adopted in designing an on-line multi-player strategy game Europe 2045. Europe 2045 is an educational tool for high scho...
Vít Sisler, Cyril Brom
EMISA
2004
Springer
14 years 1 months ago
A Virtual Laboratory for IT Security Education
Abstract: Success of IT security not only depends on the evolution of technologies, but also relies on the knowledge of IT-Personnel and the level of their IT-security education. I...
Ji Hu, Dirk Cordel, Christoph Meinel
ECIS
2000
13 years 9 months ago
A Completely Virtual Distance Education Program Based on the Internet - Case and Agenda of the International MBI Program
The Internet as a medium for communication and information distribution has opened up new opportunities for distance education programs. Not only is the scope of a program, in ter...
Karl Kurbel
CSREASAM
2010
13 years 5 months ago
Keyloggers in Cybersecurity Education
Abstract-- Keylogger programs attempt to retrieve confidential information by covertly capturing user input via keystroke monitoring and then relaying this information to others, o...
Christopher Wood, Rajendra Raj
WWW
2004
ACM
14 years 9 months ago
Visualising student tracking data to support instructors in web-based distance education
This paper presents a novel approach of using web log data generated by course management systems (CMS) to help instructors become aware of what is happening in distance learning ...
Riccardo Mazza, Vania Dimitrova