Global Virtual Teams (GVTs) – teams with geographically and temporally dispersed members who heavily rely on computer-mediated communications (CMC) – face significant collabor...
In this paper we explore the "interface" between Identity-based Public Key Cryptography (ID-PKC) and Mobile Ad-hoc Networks (MANETs). In particular we examine the problem...
Shane Balfe, Andrew D. McDonald, Kenneth G. Paters...
Computing technologies such as games, social networking sites, and virtual environments often reproduce forms of social stigma encountered in everyday real life, as well as introd...
This paper discusses issues in modeling C4I and cognitive processes in next generation simulations and applications to Force XXI command and control. We propose a modification to ...
Martin S. Kleiner, Scott A. Carey, Joseph E. Beach