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SIGGRAPH
1989
ACM
14 years 1 months ago
Algorithms for solid noise synthesis
A solid noise is a function that defines a random value at each point in space. Solid noises have immediate and powerful applications in surface texturing, stochastic modeling, a...
J. P. Lewis
PAMI
2006
145views more  PAMI 2006»
13 years 9 months ago
Reflectance Sharing: Predicting Appearance from a Sparse Set of Images of a Known Shape
Three-dimensional appearance models consisting of spatially varying reflectance functions defined on a known shape can be used in analysis-by-synthesis approaches to a number of vi...
Todd Zickler, Ravi Ramamoorthi, Sebastian Enrique,...
CVPR
2005
IEEE
14 years 11 months ago
Cloth Representation by Shape from Shading with Shading Primitives
Cloth is a complex visual pattern with flexible 3D shape and illumination variations. Computing the 3D shape of cloth from a single image is of great interest to both computer gra...
Feng Han, Song Chun Zhu
ICCV
1999
IEEE
14 years 11 months ago
Calibration of Hand-Held Camera Sequences for Plenoptic Modeling
In this contribution we focus on the calibration of very long image sequences from a hand-held camera that samples the viewing sphere of a scene. View sphere sampling is important...
Reinhard Koch, Marc Pollefeys, Benno Heigl, Luc J....
CGF
2000
174views more  CGF 2000»
13 years 9 months ago
Multiresolution shape deformations for meshes with dynamic vertex connectivity
Multiresolution shape representation is a very effective way to decompose surface geometry into several levels of detail. Geometric modeling with such representations enables flex...
Leif Kobbelt, Thilo Bareuther, Hans-Peter Seidel