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NPAR
2004
ACM
14 years 1 months ago
IMPaSTo: a realistic, interactive model for paint
We present a paint model for use in interactive painting systems that captures a wide range of styles similar to oils or acrylics. The model includes both a numerical simulation t...
William V. Baxter III, Jeremy D. Wendt, Ming C. Li...
IPPS
2007
IEEE
14 years 2 months ago
QUKU: A FPGA Based Flexible Coarse Grain Architecture Design Paradigm using Process Networks
DSP applications can be suitably represented using Process Network Models. This paper uses a modification of Kahn Process Network to solve the problem of finding an optimum arch...
Sunil Shukla, Neil W. Bergmann, Jürgen Becker
SIGGRAPH
2010
ACM
14 years 17 days ago
Interactive hair rendering under environment lighting
We present an algorithm for interactive hair rendering with both single and multiple scattering effects under complex environment lighting. The outgoing radiance due to single sca...
Zhong Ren, Kun Zhou, Tengfei Li, Wei Hua, Baining ...
SC
2004
ACM
14 years 1 months ago
A Parallel Visualization Pipeline for Terascale Earthquake Simulations
This paper presents a parallel visualization pipeline implemented at the Pittsburgh Supercomputing Center (PSC) for studying the largest earthquake simulation ever performed. The ...
Hongfeng Yu, Kwan-Liu Ma, Joel Welling
ICCS
2004
Springer
14 years 1 months ago
Petri Nets as Executable Specifications of High-Level Timed Parallel Systems
We propose to use high-level Petri nets as a model for the semantics of high-level parallel systems. This model is known to be useful for the purpose of verification and we show t...
Franck Pommereau