The task of registering video frames with a static model is a common problem in many computer vision domains. The standard approach to registration involves finding point correspo...
Here we model the effect of non-overlapping voxels on image registration, and show that a major defect of overlap-only models--their limited capture range--can be alleviated. Theor...
Abstract— When a robot travels in urban area, Global Positional System (GPS) signals might be obstructed by buildings. Hence visual odometry is a choice. We notice that the verti...
We study the convergence times of dynamics in games involving graphical relationships of players. Our model of local interaction games generalizes a variety of recently studied ga...
When we look at images taken from outdoor scenes, much of the information perceived is due to the ligthing conditions. In these scenes, the solar beams interact with the atmosphere...