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ICCV
2009
IEEE
15 years 21 days ago
Color Constancy using 3D Scene Geometry
The aim of color constancy is to remove the effect of the color of the light source. As color constancy is inherently an ill-posed problem, most of the existing color constancy ...
Rui Lu, Arjan Gijsenij, Theo Gevers
CVPR
2007
IEEE
14 years 9 months ago
Multi-modal Clustering for Multimedia Collections
Most of the online multimedia collections, such as picture galleries or video archives, are categorized in a fully manual process, which is very expensive and may soon be infeasib...
Ron Bekkerman, Jiwoon Jeon
ECCV
2008
Springer
14 years 9 months ago
Floor Fields for Tracking in High Density Crowd Scenes
Abstract. This paper presents an algorithm for tracking individual targets in high density crowd scenes containing hundreds of people. Tracking in such a scene is extremely challen...
Saad Ali, Mubarak Shah
ECCV
2006
Springer
14 years 9 months ago
Comparison of Energy Minimization Algorithms for Highly Connected Graphs
Algorithms for discrete energy minimization play a fundamental role for low-level vision. Known techniques include graph cuts, belief propagation (BP) and recently introduced tree-...
Vladimir Kolmogorov, Carsten Rother
ECCV
2002
Springer
14 years 9 months ago
A Stochastic Algorithm for 3D Scene Segmentation and Reconstruction
In this paper, we present a stochastic algorithm by effective Markov chain Monte Carlo (MCMC) for segmenting and reconstructing 3D scenes. The objective is to segment a range image...
Feng Han, Zhuowen Tu, Song Chun Zhu