Planning under uncertainty involves two distinct sources of uncertainty: uncertainty about the effects of actions and uncertainty about the current state of the world. The most wi...
Petri Nets can be used for a retrospective analysis of a computer game story, for representing plots in serious games as well as for monitoring the course of the story, as recentl...
Daniel Balas, Cyril Brom, Adam Abonyi, Jakub Gemro...
Abstract. In order to establish autonomous behavior for technical systems, the well known trade-off between reactive control and deliberative planning has to be considered. Within ...
In this paper we describe the design and implementation of the VDL Generator, a tool to simplify and automatise the Digital Library development process. In particular, we discuss h...
Embedded systems consisting of collaborating agents capable of interacting with their environment are becoming ubiquitous. It is crucial for these systems to be able to adapt to t...