— This paper proposes a real-time implementation of collision and self-collision avoidance for robots. On the basis of a new proximity distance computation method which ensures h...
Olivier Stasse, Adrien Escande, Nicolas Mansard, S...
This paper describes the use of Virtual Reality to aid in the design, validation and user training of a gesture and vocal interface. The interface system sends commands to a conta...
Embedded system has become one of the most important directions in computer education. Embedded system is at the intersection of control system, command and control, wireless data...
We describe our experiences building spoken language interfaces to four demonstration applications all involving 2- or 3-D spatial displays or gestural interactions: an air combat...
Kenneth Wauchope, Stephanie Everett, Dennis Perzan...
— Teleoperated robots generally receive high level commands from a remote system, while accomplishing motion control through conventional means. We present a teleoperated system ...