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IEEEPACT
2005
IEEE
14 years 2 months ago
HUNTing the Overlap
Hiding communication latency is an important optimization for parallel programs. Programmers or compilers achieve this by using non-blocking communication primitives and overlappi...
Costin Iancu, Parry Husbands, Paul Hargrove
ISPAN
2005
IEEE
14 years 2 months ago
Process Scheduling for the Parallel Desktop
Commodity hardware and software are growing increasingly more complex, with advances such as chip heterogeneity and specialization, deeper memory hierarchies, ne-grained power ma...
Eitan Frachtenberg
SMI
2005
IEEE
14 years 2 months ago
Designing with Distance Fields
Distance fields provide an implicit representation of shape that has advantages in many application areas; in this overview, we focus on their use in digital design. Distance fi...
Sarah F. Frisken, Ronald N. Perry
SAC
2005
ACM
14 years 2 months ago
An attribute-based access matrix model
In traditional access control models like MAC, DAC, and RBAC, authorization decisions are determined according to identities of subjects and objects, which are authenticated by a ...
Xinwen Zhang, Yingjiu Li, Divya Nalla
DIGRA
2005
Springer
14 years 2 months ago
Simulating the Storytelling Qualities of Life: Telling Stories with the Sims
The stories vs. games debate has been prominent during the early years of game studies, and few other perspectives have been introduced to the discussion. In the paper, Game Resea...
Satu Heliö