— In this paper we describe an efficient software architecture for object-tracking, based on a stereoscopic vision system, that has been applied to a mobile robot controlled by ...
Davide Scaramuzza, Stefano Pagnottelli, Paolo Vali...
Creating a 3-D game engine is not a trivial task as gamers often demand for high quality output with top notch performance in games. In this paper, we show you how various real-ti...
The Parallel-Horus framework, developed at the University of Amsterdam, is a unique software architecture that allows non-expert parallel programmers to develop fully sequential m...
Frank J. Seinstra, Cees Snoek, Dennis Koelma, Jan-...
In this paper, we propose an architecture for adaptive real-time workflow-based collaborative system. Such a system is needed to support real-time communication and sharing of inf...
Fermilab provides a multi-Petabyte scale mass storage system for High Energy Physics (HEP) Experiments and other scientific endeavors. We describe the scalability aspects of the h...
Gene Oleynik, Bonnie Alcorn, Wayne Baisley, Jon Ba...