Abstract. The engineering of grown systems poses fundamentally different system integration challenges than ordinary engineering of static designs. On the one hand, a grown system ...
Object-oriented, concurrent, and event-based programming models provide a natural framework in which to express the behavior of distributed and embedded software systems. However,...
Johan Nordlander, Mark P. Jones, Magnus Carlsson, ...
Mocha is a model checker based on the theme of exploiting design modularity: instead of manipulating unstructured state-transition graphs, it supports the hierarchical modeling fra...
Rajeev Alur, Luca de Alfaro, Radu Grosu, Thomas A....
An original Reinforcement Learning (RL) methodology is proposed for the design of multi-agent systems. In the realistic setting of situated agents with local perception, the task o...
Abstract: Modeling systems with Statecharts has become standard practice in the design of reactive embedded devices. However, the modeling of realistic applications with the paradi...