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» Modular Resultant Algorithm for Graphics Processors
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VR
2002
IEEE
174views Virtual Reality» more  VR 2002»
13 years 7 months ago
Immersive and Interactive Exploration of Billion-Atom Systems
We have developed a visualization system, named Atomsviewer, to render a billion atoms from the results of a molecular dynamics simulation. This system uses a hierarchical view fr...
Ashish Sharma, Xinlian Liu, Paul Miller, Aiichiro ...
GIS
2008
ACM
14 years 8 months ago
Parallel ODETLAP for terrain compression and reconstruction
We introduce a parallel approximation of an Over-determined Laplacian Partial Differential Equation solver (ODETLAP) applied to the compression and restoration of terrain data use...
Jared Stookey, Zhongyi Xie, Barbara Cutler, W. Ran...
PVM
1997
Springer
13 years 11 months ago
Embedding SCI into PVM
The extremely low latencies and high bandwidth results achievable with the Scalable Coherent Interface SCI at lowest level encourages its integration into existing Message Passin...
Markus Fischer, Jens Simon
BMCBI
2008
211views more  BMCBI 2008»
13 years 7 months ago
CUDA compatible GPU cards as efficient hardware accelerators for Smith-Waterman sequence alignment
Background: Searching for similarities in protein and DNA databases has become a routine procedure in Molecular Biology. The Smith-Waterman algorithm has been available for more t...
Svetlin Manavski, Giorgio Valle
CVPR
2005
IEEE
14 years 9 months ago
Modelling Dynamic Scenes by Registering Multi-View Image Sequences
In this paper, we present a new variational method for multi-view stereovision and non-rigid three-dimensional motion estimation from multiple video sequences. Our method minimize...
Jean-Philippe Pons, Renaud Keriven, Olivier D. Fau...