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» Molecular Surface Decomposition Using Graphical Modeling
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TOG
2002
141views more  TOG 2002»
13 years 7 months ago
Geometry images
Surface geometry is often modeled with irregular triangle meshes. The process of remeshing refers to approximating such geometry using a mesh with (semi)-regular connectivity, whi...
Xianfeng Gu, Steven J. Gortler, Hugues Hoppe
SIGGRAPH
1999
ACM
14 years 50 min ago
Art-based Rendering of Fur, Grass, and Trees
Artists and illustrators can evoke the complexity of fur or vegetation with relatively few well-placed strokes. We present an algorithm that uses strokes to render 3D computer gra...
Michael A. Kowalski, Lee Markosian, J. D. Northrup...
RT
2005
Springer
14 years 1 months ago
Estimation of 3D Faces and Illumination from Single Photographs Using A Bilinear Illumination Model
3D Face modeling is still one of the biggest challenges in computer graphics. In this paper we present a novel framework that acquires the 3D shape, texture, pose and illumination...
Jinho Lee, Hanspeter Pfister, Baback Moghaddam, Ra...
CGF
2008
127views more  CGF 2008»
13 years 7 months ago
Fitting Sharp Features with Loop Subdivision Surfaces
Various methods have been proposed for fitting subdivision surfaces to different forms of shape data (e.g., dense meshes or point clouds), but none of these methods effectively de...
Ruotian Ling, Wenping Wang, Dong-Ming Yan
AAAI
2011
12 years 7 months ago
Stopping Rules for Randomized Greedy Triangulation Schemes
Many algorithms for performing inference in graphical models have complexity that is exponential in the treewidth - a parameter of the underlying graph structure. Computing the (m...
Andrew Gelfand, Kalev Kask, Rina Dechter