The usual methods of applying Bayesian networks to the modeling of temporal processes, such as Dean and Kanazawa's dynamic Bayesian networks (DBNs), consist in discretizing t...
An interactive system is described for creating and animating deformable 3D characters. By using a hybrid layered model of kinematic and physics-based components together with an ...
The selection and control of action is a critical problem for both biological and machine animated systems that must operate in complex real world situations. Visually guided eye ...
Packet delay greatly influences the overall performance of network applications. It is therefore important to identify causes and location of delay performance degradation within ...
Francesco Lo Presti, Nick G. Duffield, Joseph Horo...
Abstract. This paper identifies a new physical correlate of finger pressure that can be detected and measured visually in a wide variety of situations. When a human finger is press...
Joe Marshall, Tony P. Pridmore, Mike Pound, Steve ...