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EUROGRAPHICS
2010
Eurographics
14 years 5 months ago
Multi-Scale Geometry Interpolation
Interpolating vertex positions among triangle meshes with identical vertex-edge graphs is a fundamental part of many geometric modelling systems. Linear vertex interpolation is ro...
Tim Winkler, J. Drieseberg, Marc Alexa, Kai Horman...
WIOPT
2005
IEEE
14 years 2 months ago
Securing Route Optimisation in NEMO
The Network Mobility (NEMO) Basic Support protocol enables mobile networks to change their point of attachment to the Internet, while preserving established sessions of the nodes ...
María Calderón, Carlos Jesus Bernard...
IMR
2004
Springer
14 years 1 months ago
Reliable Isotropic Tetrahedral Mesh Generation Based on an Advancing Front Method
In this paper, we propose a robust isotropic tetrahedral mesh generation method. An advancing front method is employed to control local mesh density and to easily preserve the ori...
Yasushi Ito, Alan M. Shih, Bharat K. Soni
VISUALIZATION
1999
IEEE
14 years 22 days ago
New Quadric Metric for Simplifying Meshes with Appearance Attributes
Complex triangle meshes arise naturally in many areas of computer graphics and visualization. Previous work has shown that a quadric error metric allows fast and accurate geometri...
Hugues Hoppe
SIGGRAPH
2000
ACM
14 years 23 hour ago
Out-of-core simplification of large polygonal models
We present an algorithm for out-of-core simplification of large polygonal datasets that are too complex to fit in main memory. The algorithm extends the vertex clustering scheme o...
Peter Lindstrom