This paper describes a new scheme for computing out-of-core global illumination in complex indoor scenes using a photon-mapping approach. Our method makes use of a cells-and-porta...
We present methods to generate rendering sequences for triangle meshes which preserve mesh locality as much as possible. This is useful for maximizing vertex reuse when rendering ...
We prove new results on evasiveness of monotone graph properties by extending the techniques of Kahn, Saks, and Sturtevant [Combinatorica, 4 (1984), pp. 297–306]. For the propert...
If we can evaluate a curve by means of a corner cutting algorithm, we call the corresponding system of functions a corner cutting system. We prove that corner cutting systems are ...
We study properties of functors on categories of sets (classes) together with set (class) functions. In particular, we investigate the notion of inclusion preserving functor, and ...