Bridge bidding is considered to be one of the most difficult problems for game-playing programs. It involves four agents rather than two, including a cooperative agent. In additio...
We present an analogy between the operation of a Wireless Sensor Network and the sampling and reconstruction of a signal. We measure the impact of three factors on the quality of ...
—In distributed computing systems (DCSs) where server nodes can fail permanently with nonzero probability, the system performance can be assessed by means of the service reliabil...
We examine distributed time-synchronization in mobile ad-hoc and sensor networks. The problem is to estimate the skews and offsets of clocks of all the nodes with respect to an arb...
The Monte-Carlo (MC) technique is a traditional solution for a reliable statistical analysis, and in contrast to probabilistic methods, it can account for any complicate model. How...