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» Monte-Carlo Simulation Balancing in Practice
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CG
2008
Springer
13 years 7 months ago
Practical global illumination for interactive particle visualization
Particle-based simulation methods are used to model a wide range of complex phenomena and to solve time-dependent problems of various scales. Effective visualizations of the resul...
Christiaan P. Gribble, Carson Brownlee, Steven G. ...
SIGGRAPH
1994
ACM
13 years 11 months ago
The RADIANCE lighting simulation and rendering system
This paper describes a physically-based rendering system tailored to the demands of lighting design and architecture. The simulation uses a light-backwards ray-tracing method with...
Gregory J. Ward
RT
2004
Springer
14 years 1 months ago
Practical Rendering of Multiple Scattering Effects in Participating Media
Volumetric light transport effects are significant for many materials like skin, smoke, clouds, snow or water. In particular, one must consider the multiple scattering of light w...
Simon Premoze, Michael Ashikhmin, Ravi Ramamoorthi...
ICCAD
2005
IEEE
120views Hardware» more  ICCAD 2005»
14 years 4 months ago
Practical techniques to reduce skew and its variations in buffered clock networks
Clock skew is becoming increasingly difficult to control due to variations. Link based non-tree clock distribution is a cost-effective technique for reducing clock skew variation...
Ganesh Venkataraman, Nikhil Jayakumar, Jiang Hu, P...
ICC
2007
IEEE
162views Communications» more  ICC 2007»
14 years 2 months ago
Effect of Non-Linearity on the Performance of a MIMO Zero-Forcing Receiver with Channel Estimation Errors
— Non-linear amplitude distortion may be the key impairment in some practical multiple-input multipleoutput (MIMO) communications systems. However, there are only a few past inve...
Edward K. S. Au, Wai Ho Mow