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ACCV
2010
Springer
13 years 5 months ago
Indoor Scene Classification Using Combined 3D and Gist Features
Abstract. Scene categorization is an important mechanism for providing high-level context which can guide methods for a more detailed analysis of scenes. State-of-the-art technique...
Agnes Swadzba, Sven Wachsmuth
AOSD
2011
ACM
13 years 5 months ago
EventCJ: a context-oriented programming language with declarative event-based context transition
This paper proposes EventCJ, a context-oriented programming (COP) language that can modularly control layer activation based on user-defined events. In addition to defining cont...
Tetsuo Kamina, Tomoyuki Aotani, Hidehiko Masuhara
CDC
2010
IEEE
139views Control Systems» more  CDC 2010»
13 years 5 months ago
Q-learning and enhanced policy iteration in discounted dynamic programming
We consider the classical finite-state discounted Markovian decision problem, and we introduce a new policy iteration-like algorithm for finding the optimal state costs or Q-facto...
Dimitri P. Bertsekas, Huizhen Yu
CDC
2010
IEEE
169views Control Systems» more  CDC 2010»
13 years 5 months ago
Consensus-based distributed linear filtering
We address the consensus-based distributed linear filtering problem, where a discrete time, linear stochastic process is observed by a network of sensors. We assume that the consen...
Ion Matei, John S. Baras
CDC
2010
IEEE
163views Control Systems» more  CDC 2010»
13 years 5 months ago
A projection framework for near-potential games
Potential games are a special class of games that admit tractable static and dynamic analysis. Intuitively, games that are "close" to a potential game should enjoy somewh...
Ozan Candogan, Asuman E. Ozdaglar, Pablo A. Parril...