Sciweavers

443 search results - page 63 / 89
» More on the Size of Higman-Haines Sets: Effective Constructi...
Sort
View
FDG
2009
ACM
14 years 7 days ago
Affective game engines: motivation and requirements
The tremendous advances in gaming technologies over the past decade have focused primarily on the physical realism of the game environment and game characters, and the complexity ...
Eva Hudlicka
TMC
2012
11 years 10 months ago
Fast Data Collection in Tree-Based Wireless Sensor Networks
—We investigate the following fundamental question—how fast can information be collected from a wireless sensor network organized as tree? To address this, we explore and evalu...
Özlem Durmaz Incel, Amitabha Ghosh, Bhaskar K...
ICASSP
2011
IEEE
12 years 11 months ago
Unsupervised determination of efficient Korean LVCSR units using a Bayesian Dirichlet process model
Korean is an agglutinative language that does not have explicit word boundaries. It is also a highly inflective language that exhibits severe coarticulation effects. These charac...
Sakriani Sakti, Andrew M. Finch, Ryosuke Isotani, ...
BMCBI
2007
197views more  BMCBI 2007»
13 years 7 months ago
Boolean networks using the chi-square test for inferring large-scale gene regulatory networks
Background: Boolean network (BN) modeling is a commonly used method for constructing gene regulatory networks from time series microarray data. However, its major drawback is that...
Haseong Kim, Jae K. Lee, Taesung Park
UAI
1998
13 years 9 months ago
Structured Reachability Analysis for Markov Decision Processes
Recent research in decision theoretic planning has focussedon making the solution of Markov decision processes (MDPs) more feasible. We develop a family of algorithms for structur...
Craig Boutilier, Ronen I. Brafman, Christopher W. ...