This paper proposes a fast 3D reconstruction approach for efficiently generating watertight 3D models from multiple short baseline views. Our method is based on the combination of...
Mario Sormann, Christopher Zach, Joachim Bauer, Ko...
This paper develops the manifold T-splines, which naturally extend the concept and the currently available algorithms/techniques of the popular planar tensor-product NURBS and T-sp...
Ying He 0001, Kexiang Wang, Hongyu Wang, Xianfeng ...
Interactive mesh editing techniques that preserve discrete differential properties are promising to support the design of mechanical parts such as automobile sheet metal panels. H...
In this paper, we present a novel approach for face recognition and authentication based on dimensional surface matching. While most of existing methods use facial intensity image...
In this paper, we propose a new technique for hardware accelerated multi-resolution geometry synthesis. The level of detail for a given viewpoint is created on-the-fly, allowing f...