This article addresses visualization of deformation or shape differences between bones while conventional visualization techniques are often about a single bone such as its 3D rec...
Abstract. In this work, we present an approach to jointly segment a rigid object in a two-dimensional (2D) image and estimate its three-dimensional (3D) pose, using the knowledge o...
Samuel Dambreville, Romeil Sandhu, Anthony J. Yezz...
Blendshapes (linear shape interpolation models) are perhaps the most commonly employed technique in facial animation practice. A major problem in creating blendshape animation is ...
John P. Lewis, Jonathan Mooser, Zhigang Deng, Ulri...
Accurately representing higher-order singularities of vector fields defined on piecewise linear surfaces is a non-trivial problem. In this work, we introduce a concise yet complet...
Wan-Chiu Li, Bruno Vallet, Nicolas Ray, Bruno L...
We introduce a robust probabilistic approach to modeling shape contours based on a lowdimensional, nonlinear latent variable model. In contrast to existing techniques that use obj...