Abstract. A novel algorithm is presented for the 3D reconstruction of human action in long (> 30 second) monocular image sequences.A sequence is represented by a small set of au...
Gareth Loy, Martin Eriksson, Josephine Sullivan, S...
Abstract— As robots become more commonplace within society, the need for tools to enable non-robotics-experts to develop control algorithms, or policies, will increase. Learning ...
Abstract. In this paper, we propose a new video watermarking algorithm based on the human visual system (HVS) properties to find effective locations in video sequences for robust ...
We consider the problem of localizing the articulated and deformable shape of a walking person in a single view. We represent the non-rigid 2D body contour by a Bayesian graphical...
Abstract. Despite the large success of games grounded on movement-based interactions the current state of full body motion capture technologies still prevents the exploitation of p...