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» Motion Control of Virtual Humans
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SCA
2007
15 years 4 months ago
Smooth movers: perceptually guided human motion simulation
To animate a character, a number of poses are displayed in quick succession in order to create the illusion of motion. For most real-time applications, such as games, the pose upd...
Rachel McDonnell, Fiona N. Newell, Carol O'Sulliva...
ICRA
2006
IEEE
127views Robotics» more  ICRA 2006»
15 years 8 months ago
Contact Consistent Control Framework for Humanoid Robots
Abstract— This paper presents a framework for the dynamical formulation and control of humanoid systems. In this framework unactuated virtual joints are used to describe the huma...
Jaeheung Park, Oussama Khatib
122
Voted
ICPR
2002
IEEE
16 years 3 months ago
Interacting Multiple Model (IMM) Kalman Filters for Robust High Speed Human Motion Tracking
Accurate and robust tracking of humans is of growing interest in the image processing and computer vision communities. The ability of a vision system to track the subjects and acc...
Michael E. Farmer, Rein-Lien Hsu, Anil K. Jain
IUI
2004
ACM
15 years 8 months ago
An intelligent 3D user interface adapting to user control behaviors
The WALK mode is one of the most common navigation interfaces for 3D virtual environments. However, due to the limited view angle and low frame rate, users are often blocked by ob...
Tsai-Yen Li, Shu-Wei Hsu
CA
1998
IEEE
15 years 6 months ago
Vision-Based Animation of Digital Humans
This paper presents a system for animating customized virtual humans using motion parameters estimated from multi-view image sequences. The advantage of our method is that the sub...
Ioannis A. Kakadiaris, Dimitris N. Metaxas