The loss of information due to occlusion and other complications has been one of the main bottlenecks in the field of motion estimation. In this paper, we propose a novel motion e...
Algorithms designed to estimate 3D pose in video sequences enforce temporal consistency but typically overlook an important source of information: The 3D pose of an object, be it r...
Although RANSAC is the most widely used robust estimator in computer vision, it has certain limitations making it ineffective in some situations, such as the motion estimation prob...
Trung Ngo Thanh, Hajime Nagahara, Ryusuke Sagawa, ...
Shape-From-Silhouette (SFS), also known as Visual Hull (VH) construction, is a popular 3D reconstruction method which estimates the shape of an object from multiple silhouette ima...
Work in simultaneous localisation and map-building ("SLAM") for mobile robots has focused on the simplified case in which a robot is considered to move in two dimensions...