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» Motion Generation using Motion Mining System
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165
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CGA
2011
14 years 6 months ago
Intuitive Interactive Human-Character Posing with Millions of Example Poses
We present a data-driven algorithm for interactive 3D human character posing. We formulate the problem in a maximum a posteriori (MAP) framework by combining the user’s inputs w...
Xiaolin K. Wei, Jinxiang Chai
105
Voted
ICRA
2005
IEEE
192views Robotics» more  ICRA 2005»
15 years 8 months ago
A Robust Visual Odometry and Precipice Detection System Using Consumer-grade Monocular Vision
– We describe a monocular robot vision system which accomplishes accurate 3-DOF dead-reckoning, closedloop motion control, and precipice and obstacle detection, all in dynamic en...
Jason Campbell, Rahul Sukthankar, Illah R. Nourbak...
ECCV
2010
Springer
15 years 7 months ago
Gaussian-like Spatial Priors for Articulated Tracking
We present an analysis of the spatial covariance structure of an articulated motion prior in which joint angles have a known covariance structure. From this, a well-known, but ofte...
110
Voted
DEFORM
2000
15 years 3 months ago
Efficient Muscle Shape Deformation
: In this paper we extend previous work [Aubel00] and propose a muscle model suitable for computer graphics based on physiological and anatomical considerations. Muscle motion and ...
Amaury Aubel, Daniel Thalmann
COMGEO
2010
ACM
15 years 2 months ago
Mixed volume techniques for embeddings of Laman graphs
We use Bernstein's Theorem [1] to obtain combinatorial bounds for the number of embeddings of Laman graph frameworks modulo rigid motions. For this, we study the mixed volume...
Reinhard Steffens, Thorsten Theobald