Data-driven animation has become the industry standard for computer games and many animated movies and special effects. In particular, motion capture data recorded from live actor...
Eamonn J. Keogh, Themis Palpanas, Victor B. Zordan...
Animating 3D faces to achieve compelling realism is a challenging task in the entertainment industry. Previously proposed face transfer approaches generally require a high-quality...
We present a novel technique for generating animation of laughter for a character. Our approach utilizes an anatomically inspired, physics-based model of a human torso that includ...
Paul C. DiLorenzo, Victor B. Zordan, Benjamin L. S...
With the popular use of digital video (VCD, DVD, video conferencing, digital broadcasting system, digital TV and video editing), video streaming technology becomes much more impor...
We introduce a generative model of dense flow fields within a layered representation of 3-dimensional scenes. Using probabilistic inference and learning techniques (namely, varia...