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» Motion Generation using Motion Mining System
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103
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IVA
2009
Springer
15 years 9 months ago
Evaluating Emotive Character Animations Created with Procedural Animation
Abstract. How to create effective body animations for virtual agents with emotions remains the state of the art for human animators and a great challenge for computer scientists. I...
Yueh-Hung Lin, Chia-Yang Liu, Hung-Wei Lee, Shwu-L...
ICMCS
2005
IEEE
130views Multimedia» more  ICMCS 2005»
15 years 8 months ago
The photodynamic tool: generation of animation from a single texture image
This paper proposes a new animation editing method for creating animations from a single texture image. A standard warping method can not handle a physical motion effect because o...
Hidetomo Sakaino
CW
2008
IEEE
15 years 9 months ago
Interactive Animation of Virtual Characters: Application to Virtual Kung-Fu Fighting
This paper aims at proposing a framework for animating virtual humans that can efficiently interact with real users in virtual reality (VR). If the user’s order can be modeled ...
Nicolas Pronost, Franck Multon, Qilei Li, Weidong ...
113
Voted
ICRA
2007
IEEE
121views Robotics» more  ICRA 2007»
15 years 9 months ago
Models for the Design of a Tendon Driven Robot Eye
Eye motion strategies in animals and humans have v e2 h2 the goal of optimizing visual perception, therefore, the study of eye motions plays an important role in the design of huma...
Giorgio Cannata, Marco Maggiali
102
Voted
ICCV
2005
IEEE
16 years 4 months ago
Towards Ultimate Motion Estimation: Combining Highest Accuracy with Real-Time Performance
Although variational methods are among the most accurate techniques for estimating the optical flow, they have not yet entered the field of real-time vision. Main reason is the gr...
Andrés Bruhn, Joachim Weickert