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» Motion Planning in Environments with Low Obstacle Density
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IROS
2008
IEEE
138views Robotics» more  IROS 2008»
14 years 1 months ago
Blended local planning for generating safe and feasible paths
Abstract— Many planning approaches adhere to the twotiered architecture consisting of a long-range, low fidelity global planner and a short-range high fidelity local planner. W...
Ling Xu, Anthony Stentz
IROS
2009
IEEE
224views Robotics» more  IROS 2009»
14 years 2 months ago
Humanoid motion planning for dual-arm manipulation and re-grasping tasks
— In this paper, we present efficient solutions for planning motions of dual-arm manipulation and re-grasping tasks. Motion planning for such tasks on humanoid robots with a hig...
Niko Vahrenkamp, Dmitry Berenson, Tamim Asfour, Ja...
AAAI
2008
13 years 8 months ago
Bimodal Spatial Reasoning with Continuous Motion
Symbolic AI systems typically have difficulty reasoning about motion in continuous environments, such as determining whether a cornering car will clear a close obstacle. Bimodal s...
Samuel Wintermute, John E. Laird
IROS
2008
IEEE
91views Robotics» more  IROS 2008»
14 years 1 months ago
Replanning: A powerful planning strategy for hard kinodynamic problems
— A series of kinodynamic sampling-based planners have appeared over the last decade to deal with high dimensional problems for robots with realistic motion constraints. Yet, of...
Konstantinos I. Tsianos, Lydia E. Kavraki
IUI
2004
ACM
14 years 27 days ago
An intelligent 3D user interface adapting to user control behaviors
The WALK mode is one of the most common navigation interfaces for 3D virtual environments. However, due to the limited view angle and low frame rate, users are often blocked by ob...
Tsai-Yen Li, Shu-Wei Hsu