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ICRA
2002
IEEE
141views Robotics» more  ICRA 2002»
14 years 19 days ago
Realtime Humanoid Motion Generation through ZMP Manipulation Based on Inverted Pendulum Control
Humanoid robot is expected as a rational form of machine to act in the real human environment and support people through interaction with them. Current humanoid robots, however, l...
Tomomichi Sugihara, Yoshihiko Nakamura, Hirochika ...
AR
2004
107views more  AR 2004»
13 years 7 months ago
Inevitable collision states - a step towards safer robots?
-- An inevitable collision state for a robotic system can be defined as a state for which, no matter what the future trajectory followed by the system is, a collision with an obsta...
Thierry Fraichard, Hajime Asama
CA
1999
IEEE
14 years 1 days ago
Fast Synthetic Vision, Memory, and Learning Models for Virtual Humans
This paper presents a simple and efficient method of modeling synthetic vision, memory, and learning for autonomous animated characters in real-time virtual environments. The mode...
James J. Kuffner Jr., Jean-Claude Latombe
IROS
2009
IEEE
275views Robotics» more  IROS 2009»
14 years 2 months ago
A stereo vision based mapping algorithm for detecting inclines, drop-offs, and obstacles for safe local navigation
— Mobile robots have to detect and handle a variety of potential hazards to navigate autonomously. We present a real-time stereo vision based mapping algorithm for identifying an...
Aniket Murarka, Benjamin Kuipers
ICRA
2009
IEEE
125views Robotics» more  ICRA 2009»
13 years 5 months ago
Mapping opaque and confined environments using proprioception
Mapping opaque and confined environments such as caves and pipes is a challenging problem for mobile robots because sensor information is severely limited to the immediate proximit...
Jacob Everist, Wei-Min Shen