Adversarial multi-robot problems, where teams of robots compete with one another, require the development of approaches that span all levels of control and integrate algorithms ra...
James Bruce, Michael H. Bowling, Brett Browning, M...
This paper proposes a new trajectory generation method that allows full control of transient behavior, namely, time-to-target and velocity profile, based on the artificial potentia...
Toshio Tsuji, Yoshiyuki Tanaka, Pietro Morasso, Vi...
-- An inevitable collision state for a robotic system can be defined as a state for which, no matter what the future trajectory followed by the system is, a collision with an obsta...
Abstract— Recent humanoid control investigations have emphasized the importance of controlling whole-body angular momentum throughout a movement task. For typical movement tasks,...
Abstract. This paper describes a behavior-based architecture which integrates existing potential field approaches concerning motion planning as well as the evaluation and selectio...